![]() Matches are, thus, dominated by skilled, experienced players, who are able to spot and snipe the less-experienced players from a mile away, before the poor victim has any clue what is going on, or that he or she is even in danger. Heck, this game is lucky to have more than 2 matches open at any given time. The low player count means there aren't enough active players to support and maintain beginner servers. The unfriendliness towards new players likely scares a lot of people away from this game, and its reputation as being un-welcoming to n00bs probably limits the number of players who are willing to even give it a chance, despite the fact that it seems to have garnered mostly favorable critical reviews. ![]() I don't see any reason why that wouldn't be doable, even for a small team. It also probably wouldn't be too hard to drop in some target practice dummies scattered around the arena for me to shoot at, and maybe also some friendly dummies for a medic to practice reviving. That shouldn't be too hard, since a basic offline sandbox mode doesn't require any additional assets, scripting, or A.I. But if I could just practice by myself, and be able to freely switch to any role at any time, it would go a long way towards helping to learn the game.Īt the very least, the ability to drop myself into an empty offline arena n order to run around, practice each weapon, practice the equipment of each role, and learn the map itself, would be very helpful. bots for practice is well beyond the scope of the game. Being an exclusively online, multiplayer shooter with no single-player campaign, means that creating A.I. The developers, Black Matter Party, is a small team, and I know that creating a guided, playable tutorial to explain such a complicated game would not be easy and would require a lot of budget and person-hours to create. It requires much greater communication and coordination from players, and it has a complicated role system in which each character class has very specific duties on the field, all of which are required for an army to be successful. It's a slower-paced online shooter based heavily around squad tactics, in which death comes quickly from out of nowhere - especially for players who get isolated from the support of their squad. But Hell Let Loose is not your standard, run-of-the-mill online shooter. For a standard, run-of-the-mill online shooter, that might not be a huge problem. There is no tutorial or practice mode of any kind. Hell Let Loose is one of the most un-welcoming games for new players that I have ever played - at least in the modern era of video games since in-game tutorials became common place in the early 2000's. ( < indicates platform I played for review) XBox Series X | S (via retail disc or XBox Live digital download). PlayStation 5 < (via retail disc or PSN digital download), Un-welcoming to beginners, but rewarding if you stick with it Overall Impression : B for overall design / Having to play against PC players who have a mouse.Getting stuck on environmental geometry.Other players are generally patient & supportive of n00bs!.
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