![]() Similarly, Eidos Montréal, in addition to using the number 451 as the first door code in its Deus Ex games, has also associated the number with Fahrenheit 451 in certain contexts. It is itself, of course, a nod to Ray Bradbury’s Fahrenheit 451, as dystopian science fiction was naturally on everybody’s mind during System Shock development." Consistent with this account, in 2001, Harvey Smith described the code in Deus Ex as "an allusion to System Shock's allusion to Fahrenheit 451." Former Looking Glass Studios employee Tim Stellmach stated the following in 2015: "That 0451 code has become kind of a signature that developers use to align themselves with Looking Glass. Regardless of whether Fahrenheit 451 was or was not the original basis, the code was nonetheless associated with Fahrenheit 451 by Looking Glass Studios employees during the development of System Shock. However, this notion has not been confirmed by any known developer account or direct source. They have a thicker stripe with Von Braun logo on it, and a thinner stripe marked with big VB letters.- Warren Spector, director of Deus Ex and producer of System Shock Īs to the purported reference to Bradbury's Fahrenheit 451, Spector subsequently stated that "the Bradbury reference is just a nice bonus." Gaming media site IGN suggested that the door code itself was a reference to Fahrenheit 451. Some summoned cards have a different appearance than all the others.All Access Cards found in the game bear the image of Marc Miller with vertical word ACCESS written across." Rickenbacker Access Card" ( rickenbacker card): does not appear in your K-AR.Medical Annex Access Card (med annex key): shows up as a blank entry in your K-AR.Medical Access Card (med card): shows up as a blank entry in your K-AR.Engineering Override Access Card (eng override key): does not appear in your K-AR."Deck 5 Crew's Quarters Access Card" ( crew 2 card): does not appear in your K-AR.Cargo Bay 1A/1B Access Card (cargo bay 1a/1b): shows up as a blank entry in your Keycard-Access Recorder.These 6 cards (or codes) are unused in the game: Diego's Quarters Access Card (rick room key). ![]() Rickenbacker Access Card (no working Summon Code exists in the game due to an error in an internal object category tree code should be " rickenbacker card", but it summons a non-working card the card itself can be found on the first level of UNN Rickenbacker, beyond the hull breach, on the body of a male UNN soldier).Operations Override Access Card (ops override key).Shuttle Bay Access Card (shuttle access key).Athletic Sector Access Card (no working Summon Code exists in the game due to an error in an internal object category tree code should be "crew card2", but it doesn't work the card itself can be found on the Recreation Deck in the Upper Crew Quarters, in the middle room on northern wall, on the body of a female crew member).Deck 5 Crew's Quarters Access Card (rec crew key).Hydroponics Sector D Access Card (hydro card d).Hydroponics Sector A Access Card (hydro card a).Hydroponics Sector B Access Card (hydro card b).Cargo Bay 2A/2B Access Card (cargo bay 2a/2b).Research and Development Access Card (r and d card).Deck 2 Crew's Quarters Access Card (crew card).Science Sector Access Card (science card).Cryogenics Sector Access Card (cryo card).The names in the brackets are their summon codes. There are 16 Access Cards used in the game. However, they are designed with a triple encrypted fractal data string - the cards mutate in synch with each other over 50,000 times a second, making them nearly impossible to counterfeit. Used by dragging through a card slot reader, these cards appear deceptively low-tech. The Access Cards are needed as a consequence of a state of martial law declared by Sergeant Melanie Bronson, which led to all primary sub-sectors of the ship locked down. Most Access Cards are found on the corpses of dead crew members, but some Cards are lying on the ground and in niches or found among the contents of various desks. There are several Access Cards of different types scattered throughout the Von Braunand UNN Rickenbacker that are needed to open locked doors. They are used to gain admission to certain areas and systems that are otherwise inacessible. Access Cards are key items in System Shock 2.
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